Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FKSphereElem > DrawElemSolid
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h |
Include | #include "PhysicsEngine/SphereElem.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp |
void DrawElemSolid
&40;
class FPrimitiveDrawInterface &42; PDI,
const FTransform & ElemTM,
float Scale,
const FMaterialRenderProxy &42; MaterialRenderProxy
&41; const