Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FKSkinnedLevelSetElem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SkinnedLevelSetElem.h |
| Include | #include "PhysicsEngine/SkinnedLevelSetElem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp |
void GetElemSolid
&40;
const FTransform & ElemTM,
const FVector & Scale3D,
const FMaterialRenderProxy &42; MaterialRenderProxy,
int32 ViewIndex,
class FMeshElementCollector & Collector
&41; const