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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FKShapeElem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h |
Include | #include "PhysicsEngine/ShapeElem.h" |
ECollisionEnabled::Type GetCollisionEnabled&40;&41; const
Remarks
Get whether this shape should be considered for query or sim collision