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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FKShapeElem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h |
Include | #include "PhysicsEngine/ShapeElem.h" |
void CloneElem
&40;
const FKShapeElem & Other
&41;
Remarks
Helper function to safely clone instances of this shape element