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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FKConvexElem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h |
| Include | #include "PhysicsEngine/ConvexElem.h" |
void SetTransform
(
const FTransform & InTransform
)
Remarks
Modify the transform to apply to convex mesh vertices NOTE: When doing this, BodySetup convex meshes need to be recooked - usually by calling InvalidatePhysicsData() and CreatePhysicsMeshes()