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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FKConvexElem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h |
Include | #include "PhysicsEngine/ConvexElem.h" |
void SetTransform
&40;
const FTransform & InTransform
&41;
Remarks
Modify the transform to apply to convex mesh vertices NOTE: When doing this, BodySetup convex meshes need to be recooked - usually by calling InvalidatePhysicsData() and CreatePhysicsMeshes()