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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FKConvexElem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h |
Include | #include "PhysicsEngine/ConvexElem.h" |
Source | /Engine/Source/Runtime/Engine/Private/Collision/KAggregateGeom.cpp |
void BakeTransformToVerts&40;&41;
Remarks
Apply current element transform to verts, and reset transform to identity