Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FKAggregateGeom
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h |
| Include | #include "PhysicsEngine/AggregateGeom.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp |
void FreeRenderInfo()
Remarks
Release the RenderInfo (if its there) and safely clean up any resources. Call on the game thread.
Release the RenderInfo (if its there) and safely clean up any resources. Can be called from any thread.