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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FExternalSpatialAccelerationPayl- > API/Runtime/Engine/PhysicsEngine/FExternalSpatialAccelerationPayl-/Initialize
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ExternalSpatialAccelerationPayload.h |
| Include | #include "PhysicsEngine/ExternalSpatialAccelerationPayload.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ExternalSpatialAccelerationPayload.cpp |
void Initialize
(
TObjectKey < UPrimitiveComponent > InComponent,
int32 InBoneId,
const Chaos::FUniqueIdx & UniqueIdx
)