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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FConstraintProfileProperties
Syntax
UPROPERTY (EditAnywhere, Category=Projection)
uint8 bEnableShockPropagation: 1
Remarks
Shock propagation increases the mass of the parent body for the last iteration of the position and velocity solve phases. This can help stiffen up joint chains, but is also prone to introducing energy down the chain especially at high alpha. It also does not work well if there are collisions on the bodies preventing the joints from correctly resolving - this can lead to jitter, especially if collision shock propagation is also enabled.