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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FConstraintProfileProperties
Syntax
UPROPERTY (EditAnywhere, Category=Projection, Meta=(ClampMin="0.0", ClampMax="1.0"))
float ShockPropagationAlpha
Remarks
How much shock propagation to apply [0-1]. Shock propagation increases the mass of the parent body for the last iteration of the position and velocity solve phases. This can help stiffen up joint chains, but is also prone to introducing energy down the chain especially at high alpha. Only used in bEnableShockPropagation is true.