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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine
Inheritance Hierarchy
- FConstraintInstanceBase
- FConstraintInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include | #include "PhysicsEngine/ConstraintInstance.h" |
Syntax
struct FConstraintInstanceBase
Variables
Type | Name | Description | |
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FPhysicsConstraintHandle | ConstraintHandle | Internal physics constraint representation. |
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int32 | ConstraintIndex | Indicates position of this constraint within the array in SkeletalMeshComponent. |
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FOnConstraintBroken | OnConstraintBrokenDelegate | |
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FOnPlasticDeformation | OnPlasticDeformationDelegate | |
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FPhysScene * | PhysScene | Scene thats using the constraint. |
Constructors
Type | Name | Description | |
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Constructor |
Functions
Type | Name | Description | |
---|---|---|---|
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FPhysScene * | ||
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const FPhysScene * | ||
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void | Reset () |
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void | SetConstraintBrokenDelegate
(
FOnConstraintBroken InConstraintBrokenDelegate |
Set the constraint broken delegate. |
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void | SetPlasticDeformationDelegate
(
FOnPlasticDeformation InPlasticDeformationDelegate |
Set the plastic deformation delegate. |