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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FConstraintInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
| Include | #include "PhysicsEngine/ConstraintInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp |
void SnapTransformsToDefault
&40;
const EConstraintTransformComponentFlags SnapFlags,
const UPhysicsAsset &42;const PhysicsAsset
&41;
Remarks
Set the constraint transform components specified by the SnapFlags to their default values (derived from the parent and child bone transforms).