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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FConstraintInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include | #include "PhysicsEngine/ConstraintInstance.h" |
void SetLinearXLimit
&40;
ELinearConstraintMotion XConstraintType,
float InLinearLimitSize
&41;
Remarks
Sets the LinearX Motion Type and the limit distance (Note distance is the same for all 3 axes)