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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FConstraintInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include | #include "PhysicsEngine/ConstraintInstance.h" |
void SetAngularSwing2Motion
&40;
EAngularConstraintMotion MotionType
&41;
Remarks
Sets the cone limit's swing2 motion type