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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FConstraintInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include | #include "PhysicsEngine/ConstraintInstance.h" |
void SetAngularBreakable
&40;
bool bInAngularBreakable,
float InAngularBreakThreshold
&41;
Remarks
Sets the Angular Breakable properties
Parameters
Name | Description |
---|---|
bInAngularBreakable | Whether it is possible to break the joint with angular force |
InAngularBreakThreshold | Torque needed to break the joint |