Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FConstraintInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include | #include "PhysicsEngine/ConstraintInstance.h" |
bool GetIsSoftSwingLimit&40;&41; const
Remarks
Whether the swing limits are soft (only available if swing1 and/or swing2 is Limited)