Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FCollisionResponse
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include | #include "PhysicsEngine/BodyInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
bool SetResponse
&40;
ECollisionChannel Channel,
ECollisionResponse NewResponse
&41;
Remarks
Set the response of a particular channel in the structure.