Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h |
| Include | #include "PhysicsEngine/ClusterUnionComponent.h" |
Syntax
USTRUCT ()
struct FClusteredActorData
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bWasReplicatingMovement | ||
| TSet< TObjectKey< UPrimitiveComponent > > | Components |