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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FBodyInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include | #include "PhysicsEngine/BodyInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
static bool ValidateTransform
&40;
const FTransform & Transform,
const FString & DebugName,
const UBodySetup &42; Setup
&41;
Remarks
Validate a body transform, outputting debug info
Parameters
| Name | Description |
|---|---|
| Transform | Transform to debug |
| DebugName | Name of the instance for logging |
| Setup | Body setup for this instance |