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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FBodyInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include | #include "PhysicsEngine/BodyInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
bool UpdateBodyScale
&40;
const FVector & InScale3D,
bool bForceUpdate
&41;
Remarks
Update Body Scale true if succeed
Parameters
| Name | Description |
|---|---|
| InScale3D | New Scale3D. If that's different from previous Scale3D, it will update Body scale. |
| bForceUpdate | Will refresh shape dimensions from BodySetup, even if scale has not changed. |