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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FBodyInstance
| Type | Name | Description | |
|---|---|---|---|
| bool | OverlapMulti
(
TArray< struct FOverlapResult >& InOutOverlaps, |
Determines the set of components that this body instance would overlap with at the supplied location/rotation | |
| bool | OverlapMulti
(
TArray< struct FOverlapResult >& InOutOverlaps, |
Determines the set of components that this body instance would overlap with at the supplied location/rotation |