Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FBodyInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include | #include "PhysicsEngine/BodyInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
ECollisionEnabled::Type GetShapeCollisionEnabled
&40;
const int32 ShapeIndex
&41; const
Remarks
Get the current type of collision enabled for a particular shape