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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FBodyInstance
Type | Name | Description | |
---|---|---|---|
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FPhysScene * | Get the scene that owns this body. | |
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const FPhysScene * | Get the scene that owns this body. |
Overload list
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FBodyInstance
Type | Name | Description | |
---|---|---|---|
![]() |
FPhysScene * | Get the scene that owns this body. | |
![]() ![]() |
const FPhysScene * | Get the scene that owns this body. |
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