Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/UNetworkPhysicsComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include | #include "Physics/NetworkPhysicsComponent.h" |
template<typename PhysicsTraits>
void CreateDatasHistory
&40;
UActorComponent &42; HistoryComponent
&41;
Remarks
Register and create the states/inputs history.