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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/UNetworkPhysicsComponent
- UActorComponent::AsyncPhysicsTickComponent()
- UNetworkPhysicsComponent::AsyncPhysicsTickComponent()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include | #include "Physics/NetworkPhysicsComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/NetworkPhysicsComponent.cpp |
virtual void AsyncPhysicsTickComponent
&40;
float DeltaTime,
float SimTime
&41;
Remarks
Async physics tick component function per frame from the solver.