Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/TNetRewindHistory > API/Runtime/Engine/Physics/TNetRewindHistory/DebugData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include | #include "Physics/NetworkPhysicsComponent.h" |
virtual void DebugData
(
const Chaos::FBaseRewindHistory & DebugHistory,
TArray < int32 > & LocalFrames,
TArray < int32 > & ServerFrames,
TArray < int32 > & InputFrames
)
Remarks
Debug the data from the archive