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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/ImmediatePhysics > API/Runtime/Engine/Physics/ImmediatePhysics/ImmediatePhysicsChaos > API/Runtime/Engine/Physics/ImmediatePhysics/ImmediatePhysicsChaos/FSimulation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsSimulation_Chaos.cpp |
| Include | #include "PhysicsEngine/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsSimulation_Chaos.cpp" |
Syntax
struct FImplementation
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< Chaos::FParticlePair > | ActivePotentiallyCollidingPairs | ||
| TArray< FActorHandle * > | ActorHandles | Mapping from entity index to handle | |
| bool | bActorsDirty | ||
| Chaos::FBasicBroadPhase | BroadPhase | ||
| Chaos::TArrayCollectionArray< bool > | CollidedParticles | ||
| Chaos::FBasicCollisionDetector | CollisionDetector | ||
| Chaos::FPBDCollisionConstraints | Collisions | ||
| Chaos::FPBDMinEvolution | Evolution | ||
| Chaos::FReal | FixedStepTime | ||
| TMap< const Chaos::FGeometryParticleHandle *, TSet< const Chaos::FGeometryParticleHandle * >... | IgnoreCollisionParticlePairTable | Slow to access. | |
| TArray< FJointHandle * > | JointHandles | Mapping from constraint index to handle | |
| Chaos::FPBDJointConstraints | Joints | ||
| int32 | MaxNumRollingAverageStepTimes | ||
| int32 | NumActiveDynamicActorHandles | ||
| int32 | NumRollingAverageStepTimes | ||
| Chaos::TArrayCollectionArray< Chaos::TSerializablePtr< Chaos::FChaosPhysicsMaterial > > | ParticleMaterials | ||
| Chaos::TArrayCollectionArray< Chaos::FRotation3 > | ParticlePrevRs | ||
| Chaos::TArrayCollectionArray< Chaos::FVec3 > | ParticlePrevXs | ||
| Chaos::FPBDRigidsSOAs | Particles | ||
| Chaos::TArrayCollectionArray< TUniquePtr< Chaos::FChaosPhysicsMaterial > > | PerParticleMaterials | ||
| TArray< Chaos::FParticlePair > | PotentiallyCollidingPairs | ||
| Chaos::FReal | RollingAverageStepTime | ||
| Chaos::FSimulationSpace | SimulationSpace | ||
| TArray< FActorHandle * > | StaticParticles | ||
| FSimpleParticleUniqueIndices | UniqueIndices |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|