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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/ImmediatePhysics > API/Runtime/Engine/Physics/ImmediatePhysics/ImmediatePhysicsChaos
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h |
| Include | #include "Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h" |
Syntax
struct FJointHandle
Remarks
Handle associated with a physics joint. This is the proper way to read/write to the physics simulation
Constructors
| Type | Name | Description | |
|---|---|---|---|
FJointHandle
(
FChaosConstraintContainer* InConstraints, |
|||
FJointHandle
(
FChaosConstraintContainer* InConstraints, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const Chaos::TVec2< FActorHandle * > & | |||
| const Chaos::TVec2< const FActorHandle * > & | |||
| FChaosConstraintHandle * | |||
| const FChaosConstraintHandle * | |||
| void | SetSoftLinearSettings
(
bool bLinearSoft, |
Typedefs
| Name | Description |
|---|---|
| FChaosConstraintContainer | |
| FChaosConstraintHandle | |
| FPBDJointSettings |