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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/FSimpleSuspensionHelpers
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/SimpleSuspension.h |
| Include | #include "Physics/SimpleSuspension.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/SimpleSuspension.cpp |
static void IntegrateSprings
&40;
const float DeltaTime,
const TArray< float > & SpringDisplacements,
const TArray< float > & SpringVelocities,
const TArray< FSimpleSuspensionSpringParams > & SuspensionParams,
const TArray< float > & SprungMasses,
TArray< float > & OutNewSpringDisplacements,
TArray< float > & OutNewSpringVelocities
&41;
Remarks
Performs a fully implicit damped spring integration to compute next positions and velocities.