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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/FSimpleSuspensionHelpers
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/SimpleSuspension.h |
| Include | #include "Physics/SimpleSuspension.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/SimpleSuspension.cpp |
static float ComputeSpringRestLength
(
const float SpringStiffness,
const float SprungMass,
const float SuspendedLength,
const float Gravity
)
Remarks
Based on spring stiffness, gravity, and the desired length of the spring at rest under load, compute its uncompressed rest-length