Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/FSimpleSuspension > API/Runtime/Engine/Physics/FSimpleSuspension/Setup
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/SimpleSuspension.h |
| Include | #include "Physics/SimpleSuspension.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/SimpleSuspension.cpp |
void Setup
(
const FSimpleSuspensionParams & InSuspensionParams,
const float TotalMass,
const float Gravity
)
Remarks
Copy in a full set of parameters, and then compute the spring params and overwrite whatever we got for that