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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/FGenericPhysicsInterface > API/Runtime/Engine/Physics/FGenericPhysicsInterface/GeomSweepMulti
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h |
| Include | #include "Physics/GenericPhysicsInterface.h" |
template<typename GeomWrapper>
static bool GeomSweepMulti
(
const UWorld * World,
const GeomWrapper & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)
Remarks
Sweep a supplied shape against the world and do not stop until the first blocking hit