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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleModuleRequired
Syntax
UPROPERTY (EditAnywhere, Category=Rendering)
uint8 bUseMaxDrawCount: 1
Remarks
If true, use the MaxDrawCount to limit the number of particles rendered. NOTE: This does not limit the number spawned/updated, only what is drawn.