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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleModuleRequired
- UObject::Serialize()
- UParticleModuleRequired::Serialize()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h |
| Include | #include "Particles/ParticleModuleRequired.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
virtual void Serialize
(
FStructuredArchive::FRecord Record
)