Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleModuleRequired
- UObject::BeginDestroy()
- UParticleModuleRequired::BeginDestroy()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h |
| Include | #include "Particles/ParticleModuleRequired.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.