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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleModule
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
| Include | #include "Particles/ParticleModule.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
virtual bool ConvertFloatDistribution
(
UDistributionFloat * FloatDist,
UDistributionFloat * SourceFloatDist,
float Percentage
)
Remarks
Store the given percentage of the SourceFloat distribution in the FloatDist bool true if successful, false if not.
Parameters
| Name | Description |
|---|---|
| FloatDist | The distribution to put the result into. |
| SourceFloatDist | The distribution of use as the source. |
| Percentage | The percentage of the source value to use [0..100] |