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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleEmitter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h |
| Include | #include "Particles/ParticleEmitter.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
void EditorUpdateCurrentLOD
(
FParticleEmitterInstance * Instance
)
Remarks
This will update the LOD of the particle in the editor.