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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UFXSystemComponent
- UFXSystemComponent::SetFloatParameter()
- UParticleSystemComponent::SetFloatParameter()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
| Include | #include "Particles/ParticleSystemComponent.h" |
UFUNCTION (BlueprintCallable, Category="Effects|Components|ParticleSystem")
virtual void SetFloatParameter
(
FName ParameterName,
float Param
)
Remarks
Change a named float parameter