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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UFXSystemComponent
- UFXSystemComponent::ActivateSystem()
- UNiagaraComponent::ActivateSystem()
- UParticleSystemComponent::ActivateSystem()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
| Include | #include "Particles/ParticleSystemComponent.h" |
virtual void ActivateSystem
&40;
bool bFlagAsJustAttached
&41;