Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UFXSystemAsset
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h |
| Include | #include "Particles/ParticleSystem.h" |
const TArray< FMaterialPSOPrecacheRequestID > & GetMaterialPSOPrecacheRequestIDs&40;&41; const