Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/SubUV
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleSubUVBase
- UParticleModuleSubUV
- UParticleModuleSubUVMovie
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVMovie.h |
| Include | #include "Particles/SubUV/ParticleModuleSubUVMovie.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="SubUV Movie"), MinimalAPI)
class UParticleModuleSubUVMovie : public UParticleModuleSubUV
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bUseEmitterTime | If true, use the emitter time to look up the frame rate. | |
| FRawDistributionFloat | FrameRate | The frame rate the SubUV images should be 'flipped' thru at. | |
| int32 | StartingFrame | The starting image index for the SubUV (1 = the first frame). |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleSubUVMovie
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Initializes the default values for this property |
Overridden from UParticleModuleSubUV
| Type | Name | Description | |
|---|---|---|---|
| float | DetermineImageIndex
(
FParticleEmitterInstance* Owner, |
Determine the current image index to use... |
Overridden from UParticleModule
| Type | Name | Description | |
|---|---|---|---|
| void | GetCurveObjects
(
TArray< FParticleCurvePair >& OutCurves |
Fill an array with each Object property that fulfills the FCurveEdInterface interface. | |
| uint32 | RequiredBytes
(
UParticleModuleTypeDataBase* TypeData |
Returns the number of bytes that the module requires in the particle payload block. | |
| void | SetToSensibleDefaults
(
UParticleEmitter* Owner |
For Cascade. | |
| void | Spawn
(
FParticleEmitterInstance* Owner, |
Called on a particle that is freshly spawned by the emitter. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |