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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Parameter > API/Runtime/Engine/Particles/Parameter/UParticleModuleParameterDynamic
- UParticleModule::CanTickInAnyThread()
- UParticleModuleParameterBase::CanTickInAnyThread()
- UParticleModuleParameterDynamic::CanTickInAnyThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h |
| Include | #include "Particles/Parameter/ParticleModuleParameterDynamic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Parameter.cpp |
virtual bool CanTickInAnyThread()
Remarks
Return false if this emitter requires a game thread tick