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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Location > API/Runtime/Engine/Particles/Location/UParticleModuleLocationBoneSocke-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h |
| Include | #include "Particles/Location/ParticleModuleLocationBoneSocket.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
bool GetSocketInfoForSourceIndex
(
FModuleLocationBoneSocketInstancePayload * InstancePayload,
USkeletalMeshComponent * SourceComponent,
int32 SourceIndex,
USkeletalMeshSocket *& OutSocket,
FVector & OutOffset
) const