Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Light > API/Runtime/Engine/Particles/Light/UParticleModuleLight
Syntax
UPROPERTY (EditAnywhere, Transient, Category=Light)
bool bPreviewLightRadius
Remarks
Will draw wireframe spheres to preview the light radius if enabled. Note: this is intended for previewing and the value will not be saved, it will always revert to disabled.