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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Light > API/Runtime/Engine/Particles/Light/UParticleModuleLight
Syntax
UPROPERTY (EditAnywhere, Category=Light)
bool bAffectsTranslucency
Remarks
Whether lights from this module should affect translucency. Use with caution. Modules enabling this should only make a few particle lights at most, and the smaller they are, the less they will cost.