Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Kill
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleKillBase
- UParticleModuleKillHeight
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillHeight.h |
| Include | #include "Particles/Kill/ParticleModuleKillHeight.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="Kill Height"))
class UParticleModuleKillHeight : public UParticleModuleKillBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bAbsolute | If true, the height should be treated as a world-space position. | |
| uint32: 1 | bApplyPSysScale | If true, take the particle systems scale into account | |
| uint32: 1 | bFloor | If true, the plane should be considered a floor - ie kill anything BELOW it. | |
| FRawDistributionFloat | Height | The height at which to kill the particle. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleKillHeight
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Initializes the default values for this property |
Overridden from UParticleModule
| Type | Name | Description | |
|---|---|---|---|
| void | Render3DPreview
(
FParticleEmitterInstance* Owner, |
Render the modules 3D visualization helper primitive. | |
| void | Update
(
FParticleEmitterInstance* Owner, |
Called on a particle that is being updated by its emitter. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |