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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/FSubUVDerivedData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h |
| Include | #include "Particles/SubUVAnimation.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/SubUVAnimation.cpp |
static FString GetDDCKeyString
(
const FGuid & StateId,
int32 SizeX,
int32 SizeY,
int32 Mode,
float AlphaThreshold,
int32 OpacitySourceMode
)