Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
| Include | #include "Particles/ParticleModule.h" |
Syntax
struct FParticleRandomSeedInfo
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bGetSeedFromInstance | If true, the module will attempt to get the seed from the owner instance. | |
| uint8: 1 | bInstanceSeedIsIndex | If true, the seed value retrieved from the instance will be an index into the array of seeds. | |
| uint8: 1 | bRandomlySelectSeedArray | If true, then randomly select a seed entry from the RandomSeeds array | |
| uint8: 1 | bResetSeedOnEmitterLooping | If true, then reset the seed upon the emitter looping. | |
| FName | ParameterName | The name to expose to the placed instances for setting this seed | |
| TArray< int32 > | RandomSeeds | The random seed values to utilize for the module. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 |