Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Event
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModuleEventSendToGame
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventSendToGame.h |
| Include | #include "Particles/Event/ParticleModuleEventSendToGame.h" |
Syntax
UCLASS (Abstract, EditInlineNew, HideCategories=Object)
class UParticleModuleEventSendToGame : public UObject
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleEventSendToGame
(
const FObjectInitializer& ObjectInitializer |